search
HomeDatabaseMysql Tutorial硬盘写满后redis的处理机制

前些天一台redis机器硬盘写满了,主要是由于程序bug导致备份量激增,而恰好监控程序的通知机制也罢工了,于是第一次体验到了redis的罢工(只读不写)。 现在我们来看下在磁盘写满后redis的处理机制: save流程:serverCron-rdbSaveBackground-rdbSave save后

前些天一台redis机器硬盘写满了,主要是由于程序bug导致备份量激增,而恰好监控程序的通知机制也罢工了,于是第一次体验到了redis的罢工(只读不写)。

现在我们来看下在磁盘写满后redis的处理机制:

save流程:serverCron->rdbSaveBackground->rdbSave
save后流程:serverCron->backgroundSaveDoneHandler
上述流程产生的结果就是server.lastbgsave_status = REDIS_ERR,

受其影响,processCommand和luaRedisGenericCommand中判断如果是写操作,则直接返回REDIS_OK,而没有实际写入

1.rdbSave所有的写出错都会返回REDIS_ERR

int rdbSave(char *filename) {
    dictIterator *di = NULL;
    dictEntry *de;
    char tmpfile[256];
    char magic[10];
    int j;
    long long now = mstime();
    FILE *fp;
    rio rdb;
    uint64_t cksum;

    snprintf(tmpfile,256,"temp-%d.rdb", (int) getpid());
    fp = fopen(tmpfile,"w");
    if (!fp) {
        redisLog(REDIS_WARNING, "Failed opening .rdb for saving: %s",
            strerror(errno));
        return REDIS_ERR;
    }

    rioInitWithFile(&rdb,fp);
    if (server.rdb_checksum)
        rdb.update_cksum = rioGenericUpdateChecksum;
    snprintf(magic,sizeof(magic),"REDIS%04d",REDIS_RDB_VERSION);
    if (rdbWriteRaw(&rdb,magic,9) == -1) goto werr;

    for (j = 0; j < server.dbnum; j++) {
        redisDb *db = server.db+j;
        dict *d = db->dict;
        if (dictSize(d) == 0) continue;
        di = dictGetSafeIterator(d);
        if (!di) {
            fclose(fp);
            return REDIS_ERR;
        }

        /* Write the SELECT DB opcode */
        if (rdbSaveType(&rdb,REDIS_RDB_OPCODE_SELECTDB) == -1) goto werr;
        if (rdbSaveLen(&rdb,j) == -1) goto werr;

        /* Iterate this DB writing every entry */
        while((de = dictNext(di)) != NULL) {
            sds keystr = dictGetKey(de);
            robj key, *o = dictGetVal(de);
            long long expire;

            initStaticStringObject(key,keystr);
            expire = getExpire(db,&key);
            if (rdbSaveKeyValuePair(&rdb,&key,o,expire,now) == -1) goto werr;
        }
        dictReleaseIterator(di);
    }
    di = NULL; /* So that we don&#39;t release it again on error. */

    /* EOF opcode */
    if (rdbSaveType(&rdb,REDIS_RDB_OPCODE_EOF) == -1) goto werr;

    /* CRC64 checksum. It will be zero if checksum computation is disabled, the
     * loading code skips the check in this case. */
    cksum = rdb.cksum;
    memrev64ifbe(&cksum);
    if (rioWrite(&rdb,&cksum,8) == 0) goto werr;

    /* Make sure data will not remain on the OS&#39;s output buffers */
    if (fflush(fp) == EOF) goto werr;
    if (fsync(fileno(fp)) == -1) goto werr;
    if (fclose(fp) == EOF) goto werr;

    /* Use RENAME to make sure the DB file is changed atomically only
     * if the generate DB file is ok. */
    if (rename(tmpfile,filename) == -1) {
        redisLog(REDIS_WARNING,"Error moving temp DB file on the final destination: %s", strerror(errno));
        unlink(tmpfile);
        return REDIS_ERR;
    }
    redisLog(REDIS_NOTICE,"DB saved on disk");
    server.dirty = 0;
    server.lastsave = time(NULL);
    server.lastbgsave_status = REDIS_OK;
    return REDIS_OK;

werr:
    fclose(fp);
    unlink(tmpfile);
    redisLog(REDIS_WARNING,"Write error saving DB on disk: %s", strerror(errno));
    if (di) dictReleaseIterator(di);
    return REDIS_ERR;
}

2.rdbSaveBackground中,如果子进程调用rdbsave返回REDIS_ERR,那么子进程exit(1)

int rdbSaveBackground(char *filename) {
    pid_t childpid;
    long long start;

    if (server.rdb_child_pid != -1) return REDIS_ERR;

    server.dirty_before_bgsave = server.dirty;
    server.lastbgsave_try = time(NULL);

    start = ustime();
    if ((childpid = fork()) == 0) {
        int retval;

        /* Child */
        closeListeningSockets(0);
        redisSetProcTitle("redis-rdb-bgsave");
        retval = rdbSave(filename);
        if (retval == REDIS_OK) {
            size_t private_dirty = zmalloc_get_private_dirty();

            if (private_dirty) {
                redisLog(REDIS_NOTICE,
                    "RDB: %zu MB of memory used by copy-on-write",
                    private_dirty/(1024*1024));
            }
        }
        exitFromChild((retval == REDIS_OK) ? 0 : 1);       //进程退出时返回0/1
    } else {
        /* Parent */
        server.stat_fork_time = ustime()-start;
        if (childpid == -1) {
            server.lastbgsave_status = REDIS_ERR;
            redisLog(REDIS_WARNING,"Can&#39;t save in background: fork: %s",
                strerror(errno));
            return REDIS_ERR;
        }
        redisLog(REDIS_NOTICE,"Background saving started by pid %d",childpid);
        server.rdb_save_time_start = time(NULL);
        server.rdb_child_pid = childpid;
        updateDictResizePolicy();
        return REDIS_OK;
    }
    return REDIS_OK; /* unreached */
}
3.bgsave完成后,serverCron中得到bgsave子进程的返回码进行后续处理
    /* Check if a background saving or AOF rewrite in progress terminated. */
    if (server.rdb_child_pid != -1 || server.aof_child_pid != -1) {
        int statloc;
        pid_t pid;

        if ((pid = wait3(&statloc,WNOHANG,NULL)) != 0) {
            int exitcode = WEXITSTATUS(statloc);
            int bysignal = 0;

            if (WIFSIGNALED(statloc)) bysignal = WTERMSIG(statloc);

            if (pid == server.rdb_child_pid) {
                backgroundSaveDoneHandler(exitcode,bysignal);    //根据bgsave子进程的exitcode以及是否由信号结束的标签进行后续处理
            } else if (pid == server.aof_child_pid) {
                backgroundRewriteDoneHandler(exitcode,bysignal);
            } else {
                redisLog(REDIS_WARNING,
                    "Warning, detected child with unmatched pid: %ld",
                    (long)pid);
            }
            updateDictResizePolicy();
        }
    }
4.如果子进程非信号结束,并且exitcode非0,那么设置bgsave状态为REDIS_ERR
void backgroundSaveDoneHandler(int exitcode, int bysignal) {
    if (!bysignal && exitcode == 0) {
        redisLog(REDIS_NOTICE,
            "Background saving terminated with success");
        server.dirty = server.dirty - server.dirty_before_bgsave;
        server.lastsave = time(NULL);
        server.lastbgsave_status = REDIS_OK;
    } else if (!bysignal && exitcode != 0) {
        redisLog(REDIS_WARNING, "Background saving error");
        server.lastbgsave_status = REDIS_ERR;      //状态转换
    } else {
        mstime_t latency;

        redisLog(REDIS_WARNING,
            "Background saving terminated by signal %d", bysignal);
        latencyStartMonitor(latency);
        rdbRemoveTempFile(server.rdb_child_pid);
        latencyEndMonitor(latency);
        latencyAddSampleIfNeeded("rdb-unlink-temp-file",latency);
        /* SIGUSR1 is whitelisted, so we have a way to kill a child without
         * tirggering an error conditon. */
        if (bysignal != SIGUSR1)
            server.lastbgsave_status = REDIS_ERR;
    }
    server.rdb_child_pid = -1;
    server.rdb_save_time_last = time(NULL)-server.rdb_save_time_start;
    server.rdb_save_time_start = -1;
    /* Possibly there are slaves waiting for a BGSAVE in order to be served
     * (the first stage of SYNC is a bulk transfer of dump.rdb) */
    updateSlavesWaitingBgsave((!bysignal && exitcode == 0) ? REDIS_OK : REDIS_ERR);
}
5.processCommand中判定cmd是写操作的话,直接返回REDIS_OK
    /* Don&#39;t accept write commands if there are problems persisting on disk
     * and if this is a master instance. */
    if (((server.stop_writes_on_bgsave_err &&
          server.saveparamslen > 0 &&
          server.lastbgsave_status == REDIS_ERR) ||
          server.aof_last_write_status == REDIS_ERR) &&
        server.masterhost == NULL &&
        (c->cmd->flags & REDIS_CMD_WRITE ||
         c->cmd->proc == pingCommand))
    {
        flagTransaction(c);
        if (server.aof_last_write_status == REDIS_OK)
            addReply(c, shared.bgsaveerr);
        else
            addReplySds(c,
                sdscatprintf(sdsempty(),
                "-MISCONF Errors writing to the AOF file: %s\r\n",
                strerror(server.aof_last_write_errno)));
        return REDIS_OK;
    }
6.luaRedisGenericCommand中判定cmd是写操作的话,屏蔽
    /* Write commands are forbidden against read-only slaves, or if a
     * command marked as non-deterministic was already called in the context
     * of this script. */
    if (cmd->flags & REDIS_CMD_WRITE) {
        if (server.lua_random_dirty) {
            luaPushError(lua,
                "Write commands not allowed after non deterministic commands");
            goto cleanup;
        } else if (server.masterhost && server.repl_slave_ro &&
                   !server.loading &&
                   !(server.lua_caller->flags & REDIS_MASTER))
        {
            luaPushError(lua, shared.roslaveerr->ptr);
            goto cleanup;
        } else if (server.stop_writes_on_bgsave_err &&
                   server.saveparamslen > 0 &&
                   server.lastbgsave_status == REDIS_ERR)
        {
            luaPushError(lua, shared.bgsaveerr->ptr);
            goto cleanup;
        }
    }

cleanup:
    /* Clean up. Command code may have changed argv/argc so we use the
     * argv/argc of the client instead of the local variables. */
    for (j = 0; j < c->argc; j++) {
        robj *o = c->argv[j];

        /* Try to cache the object in the cached_objects array.
         * The object must be small, SDS-encoded, and with refcount = 1
         * (we must be the only owner) for us to cache it. */
        if (j < LUA_CMD_OBJCACHE_SIZE &&
            o->refcount == 1 &&
            o->encoding == REDIS_ENCODING_RAW &&
            sdslen(o->ptr) <= LUA_CMD_OBJCACHE_MAX_LEN)
        {
            struct sdshdr *sh = (void*)(((char*)(o->ptr))-(sizeof(struct sdshdr)));

            if (cached_objects[j]) decrRefCount(cached_objects[j]);
            cached_objects[j] = o;
            cached_objects_len[j] = sh->free + sh->len;
        } else {
            decrRefCount(o);
        }
    }

    if (c->argv != argv) {
        zfree(c->argv);
        argv = NULL;
    }

    if (raise_error) {
        /* If we are here we should have an error in the stack, in the
         * form of a table with an "err" field. Extract the string to
         * return the plain error. */
        lua_pushstring(lua,"err");
        lua_gettable(lua,-2);
        return lua_error(lua);
    }
    return 1;  
Statement
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
Explain the InnoDB Buffer Pool and its importance for performance.Explain the InnoDB Buffer Pool and its importance for performance.Apr 19, 2025 am 12:24 AM

InnoDBBufferPool reduces disk I/O by caching data and indexing pages, improving database performance. Its working principle includes: 1. Data reading: Read data from BufferPool; 2. Data writing: After modifying the data, write to BufferPool and refresh it to disk regularly; 3. Cache management: Use the LRU algorithm to manage cache pages; 4. Reading mechanism: Load adjacent data pages in advance. By sizing the BufferPool and using multiple instances, database performance can be optimized.

MySQL vs. Other Programming Languages: A ComparisonMySQL vs. Other Programming Languages: A ComparisonApr 19, 2025 am 12:22 AM

Compared with other programming languages, MySQL is mainly used to store and manage data, while other languages ​​such as Python, Java, and C are used for logical processing and application development. MySQL is known for its high performance, scalability and cross-platform support, suitable for data management needs, while other languages ​​have advantages in their respective fields such as data analytics, enterprise applications, and system programming.

Learning MySQL: A Step-by-Step Guide for New UsersLearning MySQL: A Step-by-Step Guide for New UsersApr 19, 2025 am 12:19 AM

MySQL is worth learning because it is a powerful open source database management system suitable for data storage, management and analysis. 1) MySQL is a relational database that uses SQL to operate data and is suitable for structured data management. 2) The SQL language is the key to interacting with MySQL and supports CRUD operations. 3) The working principle of MySQL includes client/server architecture, storage engine and query optimizer. 4) Basic usage includes creating databases and tables, and advanced usage involves joining tables using JOIN. 5) Common errors include syntax errors and permission issues, and debugging skills include checking syntax and using EXPLAIN commands. 6) Performance optimization involves the use of indexes, optimization of SQL statements and regular maintenance of databases.

MySQL: Essential Skills for Beginners to MasterMySQL: Essential Skills for Beginners to MasterApr 18, 2025 am 12:24 AM

MySQL is suitable for beginners to learn database skills. 1. Install MySQL server and client tools. 2. Understand basic SQL queries, such as SELECT. 3. Master data operations: create tables, insert, update, and delete data. 4. Learn advanced skills: subquery and window functions. 5. Debugging and optimization: Check syntax, use indexes, avoid SELECT*, and use LIMIT.

MySQL: Structured Data and Relational DatabasesMySQL: Structured Data and Relational DatabasesApr 18, 2025 am 12:22 AM

MySQL efficiently manages structured data through table structure and SQL query, and implements inter-table relationships through foreign keys. 1. Define the data format and type when creating a table. 2. Use foreign keys to establish relationships between tables. 3. Improve performance through indexing and query optimization. 4. Regularly backup and monitor databases to ensure data security and performance optimization.

MySQL: Key Features and Capabilities ExplainedMySQL: Key Features and Capabilities ExplainedApr 18, 2025 am 12:17 AM

MySQL is an open source relational database management system that is widely used in Web development. Its key features include: 1. Supports multiple storage engines, such as InnoDB and MyISAM, suitable for different scenarios; 2. Provides master-slave replication functions to facilitate load balancing and data backup; 3. Improve query efficiency through query optimization and index use.

The Purpose of SQL: Interacting with MySQL DatabasesThe Purpose of SQL: Interacting with MySQL DatabasesApr 18, 2025 am 12:12 AM

SQL is used to interact with MySQL database to realize data addition, deletion, modification, inspection and database design. 1) SQL performs data operations through SELECT, INSERT, UPDATE, DELETE statements; 2) Use CREATE, ALTER, DROP statements for database design and management; 3) Complex queries and data analysis are implemented through SQL to improve business decision-making efficiency.

MySQL for Beginners: Getting Started with Database ManagementMySQL for Beginners: Getting Started with Database ManagementApr 18, 2025 am 12:10 AM

The basic operations of MySQL include creating databases, tables, and using SQL to perform CRUD operations on data. 1. Create a database: CREATEDATABASEmy_first_db; 2. Create a table: CREATETABLEbooks(idINTAUTO_INCREMENTPRIMARYKEY, titleVARCHAR(100)NOTNULL, authorVARCHAR(100)NOTNULL, published_yearINT); 3. Insert data: INSERTINTObooks(title, author, published_year)VA

See all articles

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

AI Hentai Generator

AI Hentai Generator

Generate AI Hentai for free.

Hot Tools

ZendStudio 13.5.1 Mac

ZendStudio 13.5.1 Mac

Powerful PHP integrated development environment

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

mPDF

mPDF

mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),

EditPlus Chinese cracked version

EditPlus Chinese cracked version

Small size, syntax highlighting, does not support code prompt function

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools