


This game is mainly designed with two points in mind:
The first is the calculation of victory and defeat
Because rock-paper-scissors is cyclical
Rock kills scissors
Scissors kill cloth
Cloth Kills Stone
Stone Kills Scissors
. . .
Find the rules based on the above characteristics and write the algorithm.
Let the computer be random
This is relatively easy. I have written an article introducing it before. If you don’t understand, you can read it.
Random refresh
Actually, this effect is not critical to the game, but in order to make it look more interactive and fun, I added it. A modulo algorithm is used here, and the effect can be achieved by cyclic display based on the remainder.
Interface screenshot
Finally add the code
<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <title>JS写的石头剪子布游戏 - 琼台博客</title> <style type="text/css"> div{margin:20px auto;padding:10px;border:2px solid #999;width:200px;background:#ffe;} div#cu{font-weight:bold;font-size:30px;height:40px;color:red;} div#la{border:none;background:none;display:none;} span{color:red;font-weight:bold;} </style> <script type="text/javascript"> var se = null,time=20,you=0,arr=new Array('石头','抹布','剪子'); function p(n){ you = n; document.getElementById('you').innerHTML=s(n); document.getElementById('st').disabled=true; document.getElementById('mb').disabled=true; document.getElementById('jz').disabled=true; document.getElementById('cu').innerHTML = '...'; se = setInterval('t()',50); } function agin(){ document.getElementById('st').disabled=false; document.getElementById('mb').disabled=false; document.getElementById('jz').disabled=false; document.getElementById('la').style.display = 'none'; document.getElementById('you').innerHTML = ''; document.getElementById('pc').innerHTML = ''; document.getElementById('cu').innerHTML = ''; document.getElementById('you').innerHTML= '请选择'; } function bt(){ var pc = Math.floor(Math.random() * 3 + 1); document.getElementById('pc').innerHTML = s(pc); var str=''; if(pc==you){ str += '平局'; }else{ var b = pc-you; if(b>0){ if(b==1){ str += '电脑赢'; }else{ str += '你赢啦'; } }else{ b = b*-1; if(b==1){ str += '你赢啦'; }else{ str += '电脑赢'; } } } document.getElementById('la').style.display = 'block'; document.getElementById('cu').innerHTML = str; } function t(){ if(time>0){ document.getElementById('pc').innerHTML = arr[time%3]; time--; }else{ clearInterval(se); se = null; time = 20; bt(); } } function s(n){ if(n==1){ return '石头'; }else if(n==2){ return '抹布'; }else{ return '剪子'; } } </script> </head> <body> <div> <p>你出什么?<span id="you">请选择</span></p> <p><button id="st" onclick="p(1);">石头</button></p> <p><button id="mb" onclick="p(2);">抹布</button></p> <p><button id="jz" onclick="p(3);">剪子</button></p> </div> <div> <p>电脑出?</p> <span id="pc"></span> </div> <div id="cu"></div> <div id="la"><button id="agin" onclick="agin()">再来一次</button></div> </body> </html>

去掉重复并排序的方法:1、使用“Array.from(new Set(arr))”或者“[…new Set(arr)]”语句,去掉数组中的重复元素,返回去重后的新数组;2、利用sort()对去重数组进行排序,语法“去重数组.sort()”。

本篇文章给大家带来了关于JavaScript的相关知识,其中主要介绍了关于Symbol类型、隐藏属性及全局注册表的相关问题,包括了Symbol类型的描述、Symbol不会隐式转字符串等问题,下面一起来看一下,希望对大家有帮助。

怎么制作文字轮播与图片轮播?大家第一想到的是不是利用js,其实利用纯CSS也能实现文字轮播与图片轮播,下面来看看实现方法,希望对大家有所帮助!

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方法:1、利用“点击元素对象.unbind("click");”方法,该方法可以移除被选元素的事件处理程序;2、利用“点击元素对象.off("click");”方法,该方法可以移除通过on()方法添加的事件处理程序。

本篇文章给大家带来了关于JavaScript的相关知识,其中主要介绍了关于面向对象的相关问题,包括了属性描述符、数据描述符、存取描述符等等内容,下面一起来看一下,希望对大家有帮助。

foreach不是es6的方法。foreach是es3中一个遍历数组的方法,可以调用数组的每个元素,并将元素传给回调函数进行处理,语法“array.forEach(function(当前元素,索引,数组){...})”;该方法不处理空数组。

本篇文章给大家带来了关于JavaScript的相关知识,其中主要介绍了关于BOM操作的相关问题,包括了window对象的常见事件、JavaScript执行机制等等相关内容,下面一起来看一下,希望对大家有帮助。


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