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移动端图片上传方法【更好的兼容安卓IOS和微信】

WBOY
WBOYOriginal
2016-06-07 11:41:002412browse

之前的移动端上传的方法,有些朋友测试说微信支持不是很好,还有部分安卓机也不支持,其实我已经有了另一个方法,但是例子还没整理出来,而联系我的很多朋友需要,所以就提前先发出来了,并且做一个简单的说明,就不做一个demo了。
之前的移动端上传的方法,有些朋友测试说微信支持不是很好,还有部分安卓机也不支持,其实我已经有了另一个方法,但是例子还没整理出来,而联系我的很多朋友需要,所以就提前先发出来了,并且做一个简单的说明,就不做一个demo了。
nbsp;html> <br>  <br>  <br> <meta> <br> <meta> <br> <title>图片压缩</title> <br> <style> <br /> body { margin:0; padding:0; } <br /> html { font-size:62.5%; } <br /> <br /> .imgzip { padding:1em; } <br /> .imgzip .itm { padding-bottom:1em; word-break:break-all; font-size:1.2rem; line-height:1.5em; } <br /> .imgzip .itm .tit { margin-bottom:.5em; background-color:#e71446; color:#FFF; padding:.5rem 1rem; border-radius:3px; } <br /> .imgzip .itm .cnt { padding:1rem; } <br /> .imgzip .itm .cnt img { display:block; max-width:100%; } <br /> .imgzip textarea { width:100%; height:20em; } <br /> </style> <br>  <br>  <br>  <br> <script></script> <br> <input> <br> <div></div> <br> <script> <br /> document.addEventListener(&#039;DOMContentLoaded&#039;, init, false); <br /> <br /> function init() { <br /> var u = new UploadPic(); <br /> u.init({ <br /> input: document.querySelector(&#039;.input&#039;), <br /> callback: function (base64) { <br /> $.ajax({ <br /> url:"{:U(&#039;upload&#039;)}", <br /> data:{str:base64,type:this.fileType}, <br /> type:&#039;post&#039;, <br /> dataType:&#039;json&#039;, <br /> success:function(i){ <br /> alert(i.info); <br /> } <br /> }) <br /> }, <br /> loading: function () { <br /> <br /> } <br /> }); <br /> } <br /> <br /> function UploadPic() { <br /> this.sw = 0; <br /> this.sh = 0; <br /> this.tw = 0; <br /> this.th = 0; <br /> this.scale = 0; <br /> this.maxWidth = 0; <br /> this.maxHeight = 0; <br /> this.maxSize = 0; <br /> this.fileSize = 0; <br /> this.fileDate = null; <br /> this.fileType = &#039;&#039;; <br /> this.fileName = &#039;&#039;; <br /> this.input = null; <br /> this.canvas = null; <br /> this.mime = {}; <br /> this.type = &#039;&#039;; <br /> this.callback = function () {}; <br /> this.loading = function () {}; <br /> } <br /> <br /> UploadPic.prototype.init = function (options) { <br /> this.maxWidth = options.maxWidth || 800; <br /> this.maxHeight = options.maxHeight || 600; <br /> this.maxSize = options.maxSize || 3 * 1024 * 1024; <br /> this.input = options.input; <br /> this.mime = {&#039;png&#039;: &#039;image/png&#039;, &#039;jpg&#039;: &#039;image/jpeg&#039;, &#039;jpeg&#039;: &#039;image/jpeg&#039;, &#039;bmp&#039;: &#039;image/bmp&#039;}; <br /> this.callback = options.callback || function () {}; <br /> this.loading = options.loading || function () {}; <br /> <br /> this._addEvent(); <br /> }; <br /> <br /> /** <br /> * @description 绑定事件 <br /> * @param {Object} elm 元素 <br /> * @param {Function} fn 绑定函数 <br /> */ <br /> UploadPic.prototype._addEvent = function () { <br /> var _this = this; <br /> <br /> function tmpSelectFile(ev) { <br /> _this._handelSelectFile(ev); <br /> } <br /> <br /> this.input.addEventListener(&#039;change&#039;, tmpSelectFile, false); <br /> }; <br /> <br /> /** <br /> * @description 绑定事件 <br /> * @param {Object} elm 元素 <br /> * @param {Function} fn 绑定函数 <br /> */ <br /> UploadPic.prototype._handelSelectFile = function (ev) { <br /> var file = ev.target.files[0]; <br /> <br /> this.type = file.type <br /> <br /> // 如果没有文件类型,则通过后缀名判断(解决微信及360浏览器无法获取图片类型问题) <br /> if (!this.type) { <br /> this.type = this.mime[file.name.match(/\.([^\.]+)$/i)[1]]; <br /> } <br /> <br /> if (!/image.(png|jpg|jpeg|bmp)/.test(this.type)) { <br /> alert(&#039;选择的文件类型不是图片&#039;); <br /> return; <br /> } <br /> <br /> if (file.size > this.maxSize) { <br /> alert(&#039;选择文件大于&#039; + this.maxSize / 1024 / 1024 + &#039;M,请重新选择&#039;); <br /> return; <br /> } <br /> <br /> this.fileName = file.name; <br /> this.fileSize = file.size; <br /> this.fileType = this.type; <br /> this.fileDate = file.lastModifiedDate; <br /> <br /> this._readImage(file); <br /> }; <br /> <br /> /** <br /> * @description 读取图片文件 <br /> * @param {Object} image 图片文件 <br /> */ <br /> UploadPic.prototype._readImage = function (file) { <br /> var _this = this; <br /> <br /> function tmpCreateImage(uri) { <br /> _this._createImage(uri); <br /> } <br /> <br /> this.loading(); <br /> <br /> this._getURI(file, tmpCreateImage); <br /> }; <br /> <br /> /** <br /> * @description 通过文件获得URI <br /> * @param {Object} file 文件 <br /> * @param {Function} callback 回调函数,返回文件对应URI <br /> * return {Bool} 返回false <br /> */ <br /> UploadPic.prototype._getURI = function (file, callback) { <br /> var reader = new FileReader(); <br /> var _this = this; <br /> <br /> function tmpLoad() { <br /> // 头不带图片格式,需填写格式 <br /> var re = /^data:base64,/; <br /> var ret = this.result + &#039;&#039;; <br /> <br /> if (re.test(ret)) ret = ret.replace(re, &#039;data:&#039; + _this.mime[_this.fileType] + &#039;;base64,&#039;); <br /> <br /> callback && callback(ret); <br /> } <br /> <br /> reader.onload = tmpLoad; <br /> <br /> reader.readAsDataURL(file); <br /> <br /> return false; <br /> }; <br /> <br /> /** <br /> * @description 创建图片 <br /> * @param {Object} image 图片文件 <br /> */ <br /> UploadPic.prototype._createImage = function (uri) { <br /> var img = new Image(); <br /> var _this = this; <br /> <br /> function tmpLoad() { <br /> _this._drawImage(this); <br /> } <br /> <br /> img.onload = tmpLoad; <br /> <br /> img.src = uri; <br /> }; <br /> <br /> /** <br /> * @description 创建Canvas将图片画至其中,并获得压缩后的文件 <br /> * @param {Object} img 图片文件 <br /> * @param {Number} width 图片最大宽度 <br /> * @param {Number} height 图片最大高度 <br /> * @param {Function} callback 回调函数,参数为图片base64编码 <br /> * return {Object} 返回压缩后的图片 <br /> */ <br /> UploadPic.prototype._drawImage = function (img, callback) { <br /> this.sw = img.width; <br /> this.sh = img.height; <br /> this.tw = img.width; <br /> this.th = img.height; <br /> <br /> this.scale = (this.tw / this.th).toFixed(2); <br /> <br /> if (this.sw > this.maxWidth) { <br /> this.sw = this.maxWidth; <br /> this.sh = Math.round(this.sw / this.scale); <br /> } <br /> <br /> if (this.sh > this.maxHeight) { <br /> this.sh = this.maxHeight; <br /> this.sw = Math.round(this.sh * this.scale); <br /> } <br /> <br /> this.canvas = document.createElement(&#039;canvas&#039;); <br /> var ctx = this.canvas.getContext(&#039;2d&#039;); <br /> <br /> this.canvas.width = this.sw; <br /> this.canvas.height = this.sh; <br /> <br /> ctx.drawImage(img, 0, 0, img.width, img.height, 0, 0, this.sw, this.sh); <br /> <br /> this.callback(this.canvas.toDataURL(this.type)); <br /> <br /> ctx.clearRect(0, 0, this.tw, this.th); <br /> this.canvas.width = 0; <br /> this.canvas.height = 0; <br /> this.canvas = null; <br /> }; <br /> </script> <br>  <br> 这个也是把图片转成了base64去传送,个人不建议去用js改变图片的大小,建议裁切缩放还是PHP来做吧。this.maxWidth = options.maxWidth || 800; <br> this.maxHeight = options.maxHeight || 600; <br> this.maxSize = options.maxSize || 3 * 1024 * 1024; <br> this.input = options.input; <br> this.mime = {'png': 'image/png', 'jpg': 'image/jpeg', 'jpeg': 'image/jpeg', 'bmp': 'image/bmp'};这一部分是对上传图片的配置,应该可以看懂,可以自己去改$.ajax({ <br> url:"{:U('upload')}", <br> data:{str:base64,type:this.fileType}, <br> type:'post', <br> dataType:'json', <br> success:function(i){ <br> alert(i.info); <br> }这部分是上传以后ajax发送base64码到php,
base64码带有图片的说明字符串,所以得用正则去掉,然后base64解码保存到图片的文件中。并且返回地址即可
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原文出处:http://blog.phpue.com/Article/index/id/16.html

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