Use socket.io to create a socket.io server. But this server depends on an already created http server.
After the http server is running, use the listen method to attach a socket.io server to the http server.
var sio=require("scoket.io");
var socket=sio.listen(server);
Socket is a socket.io server created based on server.
When the client establishes a connection with the server, the connection event of the socket.io service is triggered.
socket.on("connection",function(socket){
});
The socket parameter in the callback function is the socket port object used to establish a connection between the server and the client.
When a message sent by the client is received, the message event of the socket port object is emitted.
socket.on("message",function(msg){
});
The parameter of the callback function is the message sent by the client.
You can use socket.send(msg) to send a message to the client.
The disconnect event is triggered when the connection between the server and the client is disconnected.
socket.on("disconnect", funciton(){
});
This callback function does not take any parameters.
Server-side server.js code:
var http=require("http");
var sio=require("socket.io");
var fs=require("fs");
var server=http.createServer(function (req,res) {
res.writeHead(200,{"Content-type":"text/html"});
res.end(fs.readFileSync("./index.html"));
});
server.listen(1337);
var socket=sio.listen(server);
socket.on("connection", function (socket) {
console.log("Client establishes connection");
socket.send("Hello");
socket.on("message", function (msg) {
console.log("Received a message:" msg);
});
socket.on("disconnect", function () {
console.log("Client disconnected.");
});
});
Create client index.html code:
<script><br /> var socket=io.connect();<br /> socket.on("message", function (data) {<br /> console.log(data);<br /> socket.send("Message received.")<br /> });<br /> socket.on("disconnect", function () {<br /> console.log("Server side disconnected.");<br /> });<br /> </script>
This code:/socket.io/socket.io.js is provided by the server-side socket.io class library, and there is no need to actually place a socket.io.js file on the client side.
In the script file, first use the io.connect() method to connect to the server-side socket.io server.
This method returns a client socket port object that establishes a connection with the server.
When a message sent by the server is received, the message event of the client socket port object is triggered.
socket.on("message",function(msg){
});
msg is the data sent by the server;
You can also use the send() method of the client's socket object to send data to the server.
socket.send(msg);
When the server disconnects, the disconnect event of the client socket port object is triggered,
socket.on("disconnect",function(){
})
This callback function does not use any parameters.
Note:
The client's message mechanism is completely consistent with the server's message processing mechanism. Because socket.io ensures that the client and server share the same API.
Result after running:
When the browser is closed, the connection with the server is disconnected. At this time, the server triggers the disconnect event and the client disconnects.

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