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class MyObject{
private Queue<String> queue = new ConcurrentLinkedQueue<String>();
public synchronized void set(String s){
while(queue.size() >= 10){
try {
wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
queue.add(s);
notify();
}
}
class Producer implements Runnable{
private MyObject myObj;
public Producer(MyObject myObj) {
this.myObj= myObj;
}
@Override
public void run() {
// 每条线程执行30次set
for (int i = 0; i < 30; i++) {
this.myObj.set("obj:" + i);
}
}
}
public static void main(String[] args){
Producer producer = new Producer(new MyObject());
// 生成30条线程
for (int i = 0; i < 10; i++) {
Thread thread = new Thread(producer);
thread.start();
}
// 运行结果是只set了30次
}
Ich bezweifle, dass notify(), wenn es eine Benachrichtigung veröffentlicht, die wait()-Methode anderer Threads nicht weiter ausführen lässt?
習慣沉默2017-05-17 10:00:07
当你队列的数量大于10的时候, 你每个线程都是先wait()
住了, 不会走到notify()
的啊. 你需要一个单独的线程去监控队列的大小, 大于10的时候notify()
, 比如可以把你的稍微改一下
class MyObject {
private Queue<String> queue = new ConcurrentLinkedQueue<String>();
private volatile int limit = 10;
public synchronized void set(String s) {
if (queue.size() >= limit) {
try {
wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
queue.add(s);
}
public synchronized void delta() {
if (queue.size() >= limit) {
limit += 10;
notify();
}
}
}
然后有个监控线程
class Monitor implements Runnable {
private MyObject myObj;
public Monitor(MyObject myObj) {
this.myObj = myObj;
}
@Override
public void run() {
while (true) {
myObj.delta();
}
}
}