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C# 生成各种格式各种大小的图片类

WBOY
WBOYOriginal
2016-06-06 20:01:301277Durchsuche

using System; using System.Collections.Generic; using System.Text; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; namespace Chen { public class Thumbnail { #region 生成缩略图 ///summary /// 生成缩略图 /

using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;

namespace Chen
{
    public class Thumbnail
    {
        #region  生成缩略图
        ///


        /// 生成缩略图
        ///

        /// 源图路径(物理路径)
        /// 缩略图路径(物理路径)
        /// 缩略图宽度
        /// 缩略图高度
        /// 生成缩略图的方式  
        /// 生成缩略图的类型
        public void MakeThumbnail(string originalImagePath, string thumbnailPath, int width, int height, string mode, out string outthumbnailPath, string thumbnailType)
        {
            Image originalImage = Image.FromFile(originalImagePath);

            int towidth = width;
            int toheight = height;

            int x = 0;
            int y = 0;
            int ow = originalImage.Width;
            int oh = originalImage.Height;

            switch (mode)
            {
                case "HW"://指定高宽缩放(可能变形)               
                    break;
                case "W"://指定宽,高按比例                   
                    toheight = originalImage.Height * width / originalImage.Width;
                    break;
                case "H"://指定高,宽按比例
                    towidth = originalImage.Width * height / originalImage.Height;
                    break;
                case "Cut"://指定高宽裁减(不变形)               
                    if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)
                    {
                        oh = originalImage.Height;
                        ow = originalImage.Height * towidth / toheight;
                        y = 0;
                        x = (originalImage.Width - ow) / 2;
                    }
                    else
                    {
                        ow = originalImage.Width;
                        oh = originalImage.Width * height / towidth;
                        x = 0;
                        y = (originalImage.Height - oh) / 2;
                    }
                    break;
                default:
                    break;
            }

            //新建一个bmp图片
            Image bitmap = new Bitmap(towidth, toheight);

            //新建一个画板
            Graphics g = Graphics.FromImage(bitmap);

            //设置高质量插值法
            g.InterpolationMode = InterpolationMode.High;

            //设置高质量,低速度呈现平滑程度
            g.SmoothingMode = SmoothingMode.HighQuality;

            //清空画布并以透明背景色填充
            g.Clear(Color.Transparent);

            //在指定位置并且按指定大小绘制原图片的指定部分
            g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow, oh), GraphicsUnit.Pixel);

            try
            {
                //以各种格式保存缩略图
                switch (thumbnailType)
                {
                    case "ico":
                        bitmap.Save(thumbnailPath, ImageFormat.Icon);
                        break;
                    case "jpg":
                        bitmap.Save(thumbnailPath, ImageFormat.Jpeg);
                        break;
                    case "bmp":
                        bitmap.Save(thumbnailPath, ImageFormat.Bmp);
                        break;
                    case "gif":
                        bitmap.Save(thumbnailPath, ImageFormat.Gif);
                        break;
                    default:
                        bitmap.Save(thumbnailPath, ImageFormat.Jpeg);
                        break;
                }
                outthumbnailPath = thumbnailPath;
            }
            catch (System.Exception e)
            {
                throw e;
            }
            finally
            {
                originalImage.Dispose();
                bitmap.Dispose();
                g.Dispose();
            }
        }
    }
        #endregion
}

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