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Javascript implementiert Sudoku-Lösung_Javascript-Fähigkeiten

WBOY
WBOYOriginal
2016-05-16 16:09:391291Durchsuche

Shengsheng hat die Java-Version, die ich geschrieben habe, in die Javascript-Version geändert. Es ist das erste Mal, dass ich schreibe, es ist sehr unprofessionell, tut mir leid. Oh, wie frei ich bin.

Code kopieren Der Code lautet wie folgt:

var Sudoku = {
    init: Funktion (str) {
        this.blank = [];
        this.fixed = [];
        this.cell = [];
        this.trials=[];
        für (i = 0; i < 81; i ) {
            var chr = str.charCodeAt(i);
            if (chr == 48) {
                this.cell[i] = 511;
                this.blank.push(i);
            } sonst {
                this.cell[i] = 1 << chr - 49;
                this.fixed.push(i);
            }
        }
    },
    showBoard: Funktion () {
        var board = "";
        für (var i = 0; i < 81; i ) {
            if (i % 9 == 0) {
                board = board.concat("n");
            }
            board = board.concat("[");
            für (var j = 0; j < 9; j ) {
                if ((this.cell[i] >> j & 1) == 1) {
                    board = board.concat(String.fromCharCode(j 49));
                }
            }
            board = board.concat("]");
        }
        Rückgabebrett;
    },
    Überprüfen Sie: Funktion () {
        var checkpoint = [0, 12, 24, 28, 40, 52, 56, 68, 80];
        for (var i in checkpoint) {
            var r, b, c;
            r = b = c = this.cell[checkpoint[i]];
            für (j = 0; j < 8; j ) {
                c ^= this.cell[this.getX(checkpoint[i])[j]];
                b ^= this.cell[this.getX(checkpoint[i])[8 j]];
                r ^= this.cell[this.getX(checkpoint[i])[16 j]];
            }
            if ((r & b & c) != 0x1FF) {
                return false;
            }
        }
        return true;
    },
    bitCount: Funktion (i) {
        var n = 0;
        für (var j = 0; j < 9; j ) {
            if ((i >> j & 1) == 1)
                n ;
        }
        return n;
    },
    numberOfTrailingZeros: function(i){
        var n = 0;
        für (var j = 0; j < 9; j ) {
            if ((i >> j & 1) ==0)
                n ;
            sonst{
                Pause;
            }
        }
        Rückkehr n;       
    },
    updateCandidates: Funktion () {
        for (var i in this.fixed) {
            var opt = 0x1FF ^ this.cell[this.fixed[i]];
            für (var j = 0; j < 24; j ) {
                this.cell[this.getX(this.fixed[i])[j]] &= opt;
                //!notice
                if (this.cell[this.getX(this.fixed[i])[j]] == 0) {
                    //console.log("Fehler-0-Kandidat:" x[this.fixed[i]][j]);
                    return false;
                }
            }
        }
        return true;
    },
    seeUniqueCandidate: Funktion () {
        for (var bidx in this.blank) {
            var row = 0, col = 0, box = 0;
            für (i = 0; i < 8; i ) {
                row |= this.cell[this.getX(this.blank[bidx])[i]];
                box |= this.cell[this.getX(this.blank[bidx])[8 i]];
                col |= this.cell[this.getX(this.blank[bidx])[16 i]];
            }
            if (this.bitCount(this.cell[this.blank[bidx]] & ~row) == 1) {
                this.cell[this.blank[bidx]] &= ~row;
                weiter;
            }
            if (this.bitCount(this.cell[this.blank[bidx]] & ~col) == 1) {
                this.cell[this.blank[bidx]] &= ~col;
                weiter;
            }
            if (this.bitCount(this.cell[this.blank[bidx]] & ~box) == 1) {
                this.cell[this.blank[bidx]] &= ~box;
            }
        }
    },
    seeFilledable: Funktion () {
        this.fixed = [];
  var _del=[];
        for (var i in this.blank) {
            if (this.bitCount(this.cell[this.blank[i]]) == 1) {
                this.fixed.push(this.blank[i]);
                //console.log("fixed:" this.blank[i] "=>" this.cell[this.blank[i]]);
                //this.blank.splice(i, 1);//es in der Schleife zu löschen würde einen Fehler verursachen
    _del.push(i);
            }
        }
  while(_del.length>0){
   this.blank.splice(_del.pop(), 1);
  }
    },
    seekMutexCell: Funktion () {
        var zwei = [];
        for (var n in this.blank) {
            if (this.bitCount(this.cell[this.blank[n]]) == 2) {
                two.push(this.blank[n]);
            }
        }
        for (var i = 0; i < two.length; i ) {
            for (var j = i 1; j < two.length; j ) {
                if (this.cell[two[i]] == this.cell[two[j]]) {
                    var opt = ~this.cell[two[i]];
                    if (parseInt(two[i] / 9) ==parseInt(two[j] / 9)) {
                        für (n = 0; n < 8; n ) {
                            this.cell[this.getX(two[i])[n]] &= opt;
                        }
                    }
                    if ((two[i] - two[j]) % 9 == 0) {                       
                        für (n = 8; n < 16; n ) {
                            this.cell[this.getX(two[i])[n]] &= opt;
                        }
                    }
                    if ((parseInt(two[i] / 27) * 3 parseInt(two[i] % 9 / 3)) == (parseInt(two[j] / 27) * 3 parseInt(two[j] % 9 / 3 ))) {
                        für (n = 16; n < 24; n ) {
                            this.cell[this.getX(two[i])[n]] &= opt;
                        }
                    }
                    this.cell[two[j]] = ~opt;
                }
            }
        }
    },
    basicSolve: Funktion () {
        mach {
            if (!this.updateCandidates(this.fixed)) {
                this.backForward();
            }
            this.seekUniqueCandidate();
            this.seekMutexCell();
            this.seekFilledable();
        } while (this.fixed.length != 0);
        return this.blank.length == 0;
    },   
    setTrialCell: function() {
        for (var i in this.blank) {
            if (this.bitCount(this.cell[this.blank[i]]) == 2) {
                var tryValue = 1 << this.numberOfTrailingZeros(this.cell[this.blank[i]]);
                varwaitingValue = this.cell[this.blank[i]] ^trialValue;
                //console.log("try:[" this.blank[i] "]->" (this.numberOfTrailingZeros(trialValue) 1) "#" (this.numberOfTrailingZeros(waitingValue) 1));
                this.cell[this.blank[i]] = tryValue;               
                this.trials.push(this.createTrialPoint(this.blank[i], waitingValue, this.cell));
                return true;
            }
        }
        return false;
    },
    backForward: function() {
        if (this.trials.length==0) {
            console.log("Vielleicht keine Lösung!");
            zurück;
        }
        var back = this.trials.pop();
        this.reset(back.data);
        this.cell[back.idx] = back.val;
        this.fixed.push(back.idx);
        //console.log("back:[" back.idx "]->" (this.numberOfTrailingZeros(back.val) 1));
    },
    zurücksetzen: Funktion(Daten) {
        this.blank=[];
        this.fixed=[];
        this.cell=data.concat();
        für (var i = 0; i < 81; i ) {
            if (this.bitCount(this.cell[i]) != 1) {
                this.blank.push(i);
            } sonst {
                this.fixed.push(i);
            }
        }
    },
    trySolve: function() {
        while (this.blank.length!=0) {
            if (this.setTrialCell()) {
                this.basicSolve();
            } sonst {
                if (this.trials.length==0) {
                    //console.log("Kann nicht zurückgehen! Vielleicht keine Lösung!");
                    Pause;
                } sonst {
                    this.backForward();
                    this.basicSolve();
                }
            }
        }
    },
    spielen: function() {
        console.log(this.showBoard());
        var start = new Date().getMilliseconds();
        if (!this.basicSolve()) {
            this.trialSolve();
        }
        var end = new Date().getMilliseconds();
        console.log(this.showBoard());
        if (this.check()) {
            console.log("[" (Ende - Start) "ms OK!]");
        } sonst {
            console.log("[" (end - start) "ms, kann es nicht lösen?");
        }
  //gib this.showBoard();
zurück     },
    getX:function(idx){
        var Nachbarn=new Array(24);
        var box=new Array(0,1,2,9,10,11,18,19,20);
        var r=parseInt(idx/9);
  var c=idx%9;
  var xs=parseInt(idx/27)*27 parseInt(idx%9/3)*3;
        var i=0;
        for(var n=0;n<9;n ){
            if(n==c)continue;
            Nachbarn[i ]=r*9 n;
        }
        for(var n=0;n<9;n ){
            if(n==r)continue;
            Nachbarn[i ]=c n*9;
        }
        for(var n=0;n<9;n ){
            var t=xs box[n];
            if(t==idx)continue;
            Nachbarn[i ]=t;
        }
          Rückkehr Nachbarn;
    },
 createTrialPoint:function(idx, val, board) {
        var tp = {};
        tp.idx = idx;
        tp.val = val;
        tp.data = board.concat();
        return tp;
 }
};
//Sudoku.init("000000500000008300600100000080093000000000020700000000058000000000200017090000060");
//Sudoku.init("530070000600195000098000060800060003400803001700020006060000280000419005000080079");
Sudoku.init("800000000003600000070090200050007000000045700000100030001000068008500010090000400");
Sudoku.play();

以上就是关于使用javascript实现数独解法的全部代码了,希望大家能够喜欢.

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