Heim > Artikel > System-Tutorial > Ausführliche Diskussion der Implementierungsprinzipien und verwandten Technologien der universellen bidirektionalen zirkulären verknüpften Liste von Linux
In eingebettetem Linux ist die bidirektionale zirkuläre verknüpfte Liste eine sehr wichtige Datenstruktur. Sie werden häufig in verschiedenen Szenarien verwendet, z. B. in Kernelmodulen, Treibern, Netzwerkprotokollstapeln usw. In diesem Artikel werden wir uns mit den Implementierungsprinzipien und verwandten Technologien der gemeinsamen bidirektionalen zirkulären verknüpften Liste von Linux befassen.
struct list_head { struct list_head *next, *prev; };
Dies ist die Elementstruktur der verknüpften Liste. Da es sich um eine zirkulär verknüpfte Liste handelt, weisen sowohl der Header als auch die Knoten in der Liste diese Struktur auf. Es gibt zwei Zeiger, prev und next, die auf den vorherigen Knoten bzw. den nächsten Knoten in der verknüpften Liste zeigen.
/* * Simple doubly linked list implementation. * * Some of the internal functions ("__xxx") are useful when * manipulating whole lists rather than single entries, as * sometimes we already know the next/prev entries and we can * generate better code by using them directly rather than * using the generic single-entry routines. */ #define LIST_HEAD_INIT(name) { &(name), &(name) } #define LIST_HEAD(name) \ struct list_head name = LIST_HEAD_INIT(name) static inline void INIT_LIST_HEAD(struct list_head *list) { list->next = list; list->prev = list; }
Während der Initialisierung verweisen der vorherige und der nächste Header der verknüpften Liste auf sich selbst.
/* * Insert a new entry between two known consecutive entries. * * This is only for internal list manipulation where we know * the prev/next entries already! */ #ifndef CONFIG_DEBUG_LIST static inline void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next) { next->prev = new; new->next = next; new->prev = prev; prev->next = new; } #else extern void __list_add(struct list_head *new, struct list_head *prev, struct list_head *next); #endif /** * list_add - add a new entry * @new: new entry to be added * @head: list head to add it after * * Insert a new entry after the specified head. * This is good for implementing stacks. */ static inline void list_add(struct list_head *new, struct list_head *head) { __list_add(new, head, head->next); } /** * list_add_tail - add a new entry * @new: new entry to be added * @head: list head to add it before * * Insert a new entry before the specified head. * This is useful for implementing queues. */ static inline void list_add_tail(struct list_head *new, struct list_head *head) { __list_add(new, head->prev, head); }
Die Implementierung einer bidirektionalen zirkulär verknüpften Liste kann mit wenigen Ausnahmen grundsätzlich öffentlich gehandhabt werden. Unabhängig davon, ob der erste Knoten oder andere Knoten hinzugefügt werden, ist die hier verwendete Methode dieselbe.
Darüber hinaus ist die Implementierung der API für verknüpfte Listen grob in zwei Schichten unterteilt: eine externe Schicht wie list_add, list_add_tail, die zum Beseitigen einiger Ausnahmen und zum Aufrufen der internen Implementierung verwendet wird, wobei vor dem Funktionsnamen doppelte Unterstriche hinzugefügt werden , wie _ _list_add ist oft ein gemeinsamer Teil mehrerer Operationen oder einer Implementierung nach dem Ausschließen von Ausnahmen.
/* * Delete a list entry by making the prev/next entries * point to each other. * * This is only for internal list manipulation where we know * the prev/next entries already! */ static inline void __list_del(struct list_head * prev, struct list_head * next) { next->prev = prev; prev->next = next; } /** * list_del - deletes entry from list. * @entry: the element to delete from the list. * Note: list_empty() on entry does not return true after this, the entry is * in an undefined state. */ #ifndef CONFIG_DEBUG_LIST static inline void list_del(struct list_head *entry) { __list_del(entry->prev, entry->next); entry->next = LIST_POISON1; entry->prev = LIST_POISON2; } #else extern void list_del(struct list_head *entry); #endif /** * list_del_init - deletes entry from list and reinitialize it. * @entry: the element to delete from the list. */ static inline void list_del_init(struct list_head *entry) { __list_del(entry->prev, entry->next); INIT_LIST_HEAD(entry); }
list_del ist das Löschen von Knoten in der verknüpften Liste. Der Grund dafür, dass nach dem Aufruf von __list_del das nächste und vorherige Element des gelöschten Elements auf die spezielle Liste LIST_POSITION1 und LIST_POSITION2 verwiesen wird, besteht darin, undefinierte Zeiger zu debuggen.
list_del_init dient dazu, den Zeiger im Knoten nach dem Löschen des Knotens erneut zu initialisieren. Diese Löschmethode ist praktischer.
/** * list_replace - replace old entry by new one * @old : the element to be replaced * @new : the new element to insert * * If @old was empty, it will be overwritten. */ static inline void list_replace(struct list_head *old, struct list_head *new) { new->next = old->next; new->next->prev = new; new->prev = old->prev; new->prev->next = new; } static inline void list_replace_init(struct list_head *old, struct list_head *new) { list_replace(old, new); INIT_LIST_HEAD(old); }
list_replace besteht darin, einen alten Knoten in der verknüpften Liste durch einen anderen neuen Knoten zu ersetzen. Selbst wenn die verknüpfte Liste, in der sich die alte befindet, nur einen alten Knoten hat, kann sie aus Sicht der Implementierung erfolgreich durch eine neue ersetzt werden. Dies ist die schreckliche Universalität bidirektionaler verknüpfter Listen.
list_replace_init ersetzt das alte und initialisiert es dann erneut.
/** * list_move - delete from one list and add as another's head * @list: the entry to move * @head: the head that will precede our entry */ static inline void list_move(struct list_head *list, struct list_head *head) { __list_del(list->prev, list->next); list_add(list, head); } /** * list_move_tail - delete from one list and add as another's tail * @list: the entry to move * @head: the head that will follow our entry */ static inline void list_move_tail(struct list_head *list, struct list_head *head) { __list_del(list->prev, list->next); list_add_tail(list, head); }
Die Funktion von list_move besteht darin, den Listenknoten aus der ursprünglichen verknüpften Liste zu entfernen und ihn dem Kopf der neuen verknüpften Liste hinzuzufügen.
list_move_tail unterscheidet sich nur dann von list_move, wenn list_move am Kopf der verknüpften Liste nach dem Kopf hinzugefügt wird, während list_move_tail am Ende der verknüpften Liste vor dem Kopf hinzugefügt wird.
/** * list_is_last - tests whether @list is the last entry in list @head * @list: the entry to test * @head: the head of the list */ static inline int list_is_last(const struct list_head *list, const struct list_head *head) { return list->next == head; }
list_is_last bestimmt, ob die Liste am Ende der Kopfliste steht.
/** * list_empty - tests whether a list is empty * @head: the list to test. */ static inline int list_empty(const struct list_head *head) { return head->next == head; } /** * list_empty_careful - tests whether a list is empty and not being modified * @head: the list to test * * Description: * tests whether a list is empty _and_ checks that no other CPU might be * in the process of modifying either member (next or prev) * * NOTE: using list_empty_careful() without synchronization * can only be safe if the only activity that can happen * to the list entry is list_del_init(). Eg. it cannot be used * if another CPU could re-list_add() it. */ static inline int list_empty_careful(const struct list_head *head) { struct list_head *next = head->next; return (next == head) && (next == head->prev); }
list_empty bestimmt, ob die verknüpfte Kopfliste leer ist, was bedeutet, dass es nur einen verknüpften Listenkopf gibt.
list_empty_careful bestimmt auch, ob die verknüpfte Kopfliste leer ist, die Prüfung ist jedoch strenger.
/** * list_is_singular - tests whether a list has just one entry. * @head: the list to test. */ static inline int list_is_singular(const struct list_head *head) { return !list_empty(head) && (head->next == head->prev); }
list_is_singular 判断head中是否只有一个节点,即除链表头head外只有一个节点。
static inline void __list_cut_position(struct list_head *list, struct list_head *head, struct list_head *entry) { struct list_head *new_first = entry->next; list->next = head->next; list->next->prev = list; list->prev = entry; entry->next = list; head->next = new_first; new_first->prev = head; } /** * list_cut_position - cut a list into two * @list: a new list to add all removed entries * @head: a list with entries * @entry: an entry within head, could be the head itself * and if so we won't cut the list * * This helper moves the initial part of @head, up to and * including @entry, from @head to @list. You should * pass on @entry an element you know is on @head. @list * should be an empty list or a list you do not care about * losing its data. * */ static inline void list_cut_position(struct list_head *list, struct list_head *head, struct list_head *entry) { if (list_empty(head)) return; if (list_is_singular(head) && (head->next != entry && head != entry)) return; if (entry == head) INIT_LIST_HEAD(list); else __list_cut_position(list, head, entry); }
list_cut_position 用于把head链表分为两个部分。从head->next一直到entry被从head链表中删除,加入新的链表list。新链表list应该是空的,或者原来的节点都可以被忽略掉。可以看到,list_cut_position中排除了一些意外情况,保证调用__list_cut_position时至少有一个元素会被加入新链表。
static inline void __list_splice(const struct list_head *list, struct list_head *prev, struct list_head *next) { struct list_head *first = list->next; struct list_head *last = list->prev; first->prev = prev; prev->next = first; last->next = next; next->prev = last; } /** * list_splice - join two lists, this is designed for stacks * @list: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice(const struct list_head *list, struct list_head *head) { if (!list_empty(list)) __list_splice(list, head, head->next); } /** * list_splice_tail - join two lists, each list being a queue * @list: the new list to add. * @head: the place to add it in the first list. */ static inline void list_splice_tail(struct list_head *list, struct list_head *head) { if (!list_empty(list)) __list_splice(list, head->prev, head); }
list_splice的功能和list_cut_position正相反,它合并两个链表。list_splice把list链表中的节点加入head链表中。在实际操作之前,要先判断list链表是否为空。它保证调用__list_splice时list链表中至少有一个节点可以被合并到head链表中。
list_splice_tail只是在合并链表时插入的位置不同。list_splice是把原来list链表中的节点全加到head链表的头部,而list_splice_tail则是把原来list链表中的节点全加到head链表的尾部。
/** * list_splice_init - join two lists and reinitialise the emptied list. * @list: the new list to add. * @head: the place to add it in the first list. * * The list at @list is reinitialised */ static inline void list_splice_init(struct list_head *list, struct list_head *head) { if (!list_empty(list)) { __list_splice(list, head, head->next); INIT_LIST_HEAD(list); } } /** * list_splice_tail_init - join two lists and reinitialise the emptied list * @list: the new list to add. * @head: the place to add it in the first list. * * Each of the lists is a queue. * The list at @list is reinitialised */ static inline void list_splice_tail_init(struct list_head *list, struct list_head *head) { if (!list_empty(list)) { __list_splice(list, head->prev, head); INIT_LIST_HEAD(list); } }
list_splice_init 除了完成list_splice的功能,还把变空了的list链表头重新初始化。
list_splice_tail_init 除了完成list_splice_tail的功能,还吧变空了得list链表头重新初始化。
list操作的API大致如以上所列,包括链表节点添加与删除、节点从一个链表转移到另一个链表、链表中一个节点被替换为另一个节点、链表的合并与拆分、查看链表当前是否为空或者只有一个节点。
接下来,是操作链表遍历时的一些宏,我们也简单介绍一下。
/** * list_entry - get the struct for this entry * @ptr: the &struct list_head pointer. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. */ #define list_entry(ptr, type, member) \ container_of(ptr, type, member)
list_entry主要用于从list节点查找其内嵌在的结构。比如定义一个结构struct A{ struct list_head list; }; 如果知道结构中链表的地址ptrList,就可以从ptrList进而获取整个结构的地址(即整个结构的指针) struct A *ptrA = list_entry(ptrList, struct A, list);
这种地址翻译的技巧是linux的拿手好戏,container_of随处可见,只是链表节点多被封装在更复杂的结构中,使用专门的list_entry定义也是为了使用方便
/** * list_first_entry - get the first element from a list * @ptr: the list head to take the element from. * @type: the type of the struct this is embedded in. * @member: the name of the list_struct within the struct. * * Note, that list is expected to be not empty. */ #define list_first_entry(ptr, type, member) \ list_entry((ptr)->next, type, member)
list_first_entry是将ptr看完一个链表的链表头,取出其中第一个节点对应的结构地址。使用list_first_entry是应保证链表中至少有一个节点。
/** * list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */ #define list_for_each(pos, head) \ for (pos = (head)->next; prefetch(pos->next), pos != (head); \ pos = pos->next)
list_for_each循环遍历链表中的每个节点,从链表头部的第一个节点,一直到链表尾部。中间的prefetch是为了利用平台特性加速链表遍历,在某些平台下定义为空,可以忽略。
/** * __list_for_each - iterate over a list * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. * * This variant differs from list_for_each() in that it's the * simplest possible list iteration code, no prefetching is done. * Use this for code that knows the list to be very short (empty * or 1 entry) most of the time. */ #define __list_for_each(pos, head) \ for (pos = (head)->next; pos != (head); pos = pos->next)
__list_for_each与list_for_each没什么不同,只是少了prefetch的内容,实现上更为简单易懂。
/** * list_for_each_prev - iterate over a list backwards * @pos: the &struct list_head to use as a loop cursor. * @head: the head for your list. */ #define list_for_each_prev(pos, head) \ for (pos = (head)->prev; prefetch(pos->prev), pos != (head); \ pos = pos->prev)
list_for_each_prev与list_for_each的遍历顺序相反,从链表尾逆向遍历到链表头。
/** * list_for_each_safe - iterate over a list safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_safe(pos, n, head) \ for (pos = (head)->next, n = pos->next; pos != (head); \ pos = n, n = pos->next)
list_for_each_safe 也是链表顺序遍历,只是更加安全。即使在遍历过程中,当前节点从链表中删除,也不会影响链表的遍历。参数上需要加一个暂存的链表节点指针n。
/** * list_for_each_prev_safe - iterate over a list backwards safe against removal of list entry * @pos: the &struct list_head to use as a loop cursor. * @n: another &struct list_head to use as temporary storage * @head: the head for your list. */ #define list_for_each_prev_safe(pos, n, head) \ for (pos = (head)->prev, n = pos->prev; \ prefetch(pos->prev), pos != (head); \ pos = n, n = pos->prev)
list_for_each_prev_safe 与list_for_each_prev同样是链表逆序遍历,只是加了链表节点删除保护。
/** * list_for_each_entry - iterate over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry(pos, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member); \ prefetch(pos->member.next), &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))
list_for_each_entry不是遍历链表节点,而是遍历链表节点所嵌套进的结构。这个实现上较为复杂,但可以等价于list_for_each加上list_entry的组合。
/** * list_for_each_entry_reverse - iterate backwards over list of given type. * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry_reverse(pos, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member); \ prefetch(pos->member.prev), &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member))
list_for_each_entry_reverse 是逆序遍历链表节点所嵌套进的结构,等价于list_for_each_prev加上list_etnry的组合。
/** * list_for_each_entry_continue - continue iteration over list of given type * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Continue to iterate over list of given type, continuing after * the current position. */ #define list_for_each_entry_continue(pos, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member); \ prefetch(pos->member.next), &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))
list_for_each_entry_continue也是遍历链表上的节点嵌套的结构。只是并非从链表头开始,而是从结构指针的下一个结构开始,一直到链表尾部。
/** * list_for_each_entry_continue_reverse - iterate backwards from the given point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Start to iterate over list of given type backwards, continuing after * the current position. */ #define list_for_each_entry_continue_reverse(pos, head, member) \ for (pos = list_entry(pos->member.prev, typeof(*pos), member); \ prefetch(pos->member.prev), &pos->member != (head); \ pos = list_entry(pos->member.prev, typeof(*pos), member))
list_for_each_entry_continue_reverse 是逆序遍历链表上的节点嵌套的结构。只是并非从链表尾开始,而是从结构指针的前一个结构开始,一直到链表头部。
/** * list_for_each_entry_from - iterate over list of given type from the current point * @pos: the type * to use as a loop cursor. * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type, continuing from current position. */ #define list_for_each_entry_from(pos, head, member) \ for (; prefetch(pos->member.next), &pos->member != (head); \ pos = list_entry(pos->member.next, typeof(*pos), member))
list_for_each_entry_from 是从当前结构指针pos开始,顺序遍历链表上的结构指针。
/** * list_for_each_entry_safe - iterate over list of given type safe against removal of list entry * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. */ #define list_for_each_entry_safe(pos, n, head, member) \ for (pos = list_entry((head)->next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))
list_for_each_entry_safe 也是顺序遍历链表上节点嵌套的结构。只是加了删除节点的保护。
/** * list_for_each_entry_safe_continue - continue list iteration safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type, continuing after current point, * safe against removal of list entry. */ #define list_for_each_entry_safe_continue(pos, n, head, member) \ for (pos = list_entry(pos->member.next, typeof(*pos), member), \ n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))
list_for_each_entry_safe_continue 是从pos的下一个结构指针开始,顺序遍历链表上的结构指针,同时加了节点删除保护。
/** * list_for_each_entry_safe_from - iterate over list from current point safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate over list of given type from current point, safe against * removal of list entry. */ #define list_for_each_entry_safe_from(pos, n, head, member) \ for (n = list_entry(pos->member.next, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.next, typeof(*n), member))
list_for_each_entry_safe_from 是从pos开始,顺序遍历链表上的结构指针,同时加了节点删除保护。
/** * list_for_each_entry_safe_reverse - iterate backwards over list safe against removal * @pos: the type * to use as a loop cursor. * @n: another type * to use as temporary storage * @head: the head for your list. * @member: the name of the list_struct within the struct. * * Iterate backwards over list of given type, safe against removal * of list entry. */ #define list_for_each_entry_safe_reverse(pos, n, head, member) \ for (pos = list_entry((head)->prev, typeof(*pos), member), \ n = list_entry(pos->member.prev, typeof(*pos), member); \ &pos->member != (head); \ pos = n, n = list_entry(n->member.prev, typeof(*n), member))
list_for_each_entry_safe_reverse 是从pos的前一个结构指针开始,逆序遍历链表上的结构指针,同时加了节点删除保护。
至此为止,我们介绍了linux中双向循环链表的结构、所有的操作函数和遍历宏定义。相信以后在linux代码中遇到链表的使用,不会再陌生。
总之,双向循环链表是嵌入式Linux中不可或缺的一部分。它们被广泛应用于各种场景,如内核模块、驱动程序、网络协议栈等。希望本文能够帮助读者更好地理解Linux通用的双向循环链表的实现原理和相关技术。
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