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Algorithmus zur Berechnung eines 24-Punkte-Spiels in C# implementiert

大家讲道理
大家讲道理Original
2016-11-10 16:21:501933Durchsuche

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
  
namespace Calc24Points
{
    public class Cell
    {
        public enum Type
        {
            Number,
            Signal
        }
        public int Number;
        public char Signal;
        public Type Typ;
        public Cell Right;
        public Cell Left;
  
        /// <summary>
        /// 符号优先级
        /// </summary>
        public int Priority
        {
            get
            {
                if (Typ == Type.Signal)
                {
                    switch (Signal)
                    {
                        case &#39;+&#39;: return 0;
                        case &#39;-&#39;: return 0;
                        case &#39;*&#39;: return 1;
                        case &#39;/&#39;: return 1;
                        default: return -1;
                    }
                }
                return -1;
            }
        }
  
        /// <summary>
        /// 基本单元构造函数
        /// </summary>
        /// <param name="t">单元类型,数值或符号</param>
        /// <param name="num">数值</param>
        /// <param name="sig">符号</param>
        public Cell(Type t, int num, char sig)
        {
            Right = null;
            Left = null;
            Typ = t;
            Number = num;
            Signal = sig;
        }
        public Cell()
        {
            Right = null;
            Left = null;
            Number = 0;
            Typ = Type.Number;
        }
        public Cell(Cell c)
        {
            Right = null;
            Left = null;
            Number = c.Number;
            Signal = c.Signal;
            Typ = c.Typ;
        }
    }
    public class Calc24Points
    {
  
        string m_exp;
        bool m_stop;
        Cell[] m_cell;
        int[] m_express;
        StringWriter m_string;
        public Calc24Points(int n1, int n2, int n3, int n4)
        {
            m_cell = new Cell[8];
            m_cell[0] = new Cell(Cell.Type.Number, n1, &#39;?&#39;);
            m_cell[1] = new Cell(Cell.Type.Number, n2, &#39;?&#39;);
            m_cell[2] = new Cell(Cell.Type.Number, n3, &#39;?&#39;);
            m_cell[3] = new Cell(Cell.Type.Number, n4, &#39;?&#39;);
            m_cell[4] = new Cell(Cell.Type.Signal, 0, &#39;+&#39;);
            m_cell[5] = new Cell(Cell.Type.Signal, 0, &#39;-&#39;);
            m_cell[6] = new Cell(Cell.Type.Signal, 0, &#39;*&#39;);
            m_cell[7] = new Cell(Cell.Type.Signal, 0, &#39;/&#39;);
            m_stop = false;
            m_express = new int[7];
            m_string = new StringWriter();
            m_exp = null;
        }
  
        public override string ToString()
        {
            if (m_exp == null)
            {
                PutCell(0);
                m_exp = m_string.ToString();
            }
            if (m_exp != "") return m_exp;
            return null;
        }
  
        /// <summary>
        /// 在第n位置放置一个单元
        /// </summary>
        /// <param name="n"></param>
        void PutCell(int n)
        {
            if (n >= 7)
            {
                if (Calculate())
                {
                    m_stop = true;
                    Formate();
                }
                return;
            }
            int end = 8;
            if (n < 2) end = 4;
            for (int i = 0; i < end; ++i)
            {
                m_express[n] = i;
                if (CheckCell(n)) PutCell(n + 1);
                if (m_stop) break;
            }
        }
  
        /// <summary>
        /// 检查当前放置是否合理
        /// </summary>
        /// <param name="n"></param>
        /// <returns></returns>
        bool CheckCell(int n)
        {
            int nums = 0, sigs = 0;
            for (int i = 0; i <= n; ++i)
            {
                if (m_cell[m_express[i]].Typ == Cell.Type.Number) ++nums;
                else ++sigs;
            }
            if (nums - sigs < 1) return false;
            if (m_cell[m_express[n]].Typ == Cell.Type.Number) //数值不能重复,但是符号可以重复
            {
                for (int i = 0; i < n; ++i) if (m_express[i] == m_express[n]) return false;          
            }
            if (n == 6)
            {
                if (nums != 4 || sigs != 3) return false;
                if (m_cell[m_express[6]].Typ != Cell.Type.Signal) return false;
                return true;
            }
            return true;
        }
  
        /// <summary>
        /// 计算表达式是否为24
        /// </summary>
        /// <returns>返回值true为24,否则不为24</returns>
        bool Calculate()
        {
            double[] dblStack = new double[4];
            int indexStack = -1;
            for (int i = 0; i < 7; ++i)
            {
                if (m_cell[m_express[i]].Typ == Cell.Type.Number)
                {
                    ++indexStack;
                    dblStack[indexStack] = m_cell[m_express[i]].Number;
                }
                else
                {
                    switch (m_cell[m_express[i]].Signal)
                    {
                        case &#39;+&#39;:
                            dblStack[indexStack - 1] = dblStack[indexStack - 1] + dblStack[indexStack];
                            break;
                        case &#39;-&#39;:
                            dblStack[indexStack - 1] = dblStack[indexStack - 1]-+ dblStack[indexStack];
                            break;
                        case &#39;*&#39;:
                            dblStack[indexStack - 1] = dblStack[indexStack - 1] * dblStack[indexStack];
                            break;
                        case &#39;/&#39;:
                            dblStack[indexStack - 1] = dblStack[indexStack - 1] / dblStack[indexStack];
                            break;
                    }
                    --indexStack;
                }
            }
            if (Math.Abs(dblStack[indexStack] - 24) < 0.1) return true;
            return false;
        }
  
        /// <summary>
        /// 后缀表达式到中缀表达式
        /// </summary>
        void Formate()
        {
            Cell[] c = new Cell[7];
            for (int i = 0; i < 7; ++i) c[i] = new Cell(m_cell[m_express[i]]);
            int[] cStack = new int[4];
            int indexStack = -1;
            for (int i = 0; i < 7; ++i)
            {
                if (c[i].Typ == Cell.Type.Number)
                {
                    ++indexStack;
                    cStack[indexStack] = i;
                }
                else
                {
                    c[i].Right = c[cStack[indexStack]];
                    --indexStack;
                    c[i].Left = c[cStack[indexStack]];
                    cStack[indexStack] = i;
                }
            }
            ToStringFormate(c[cStack[indexStack]]);
        }
  
        void ToStringFormate(Cell root)
        {
            if (root.Left.Typ == Cell.Type.Number)
            {
                m_string.Write(root.Left.Number);
                m_string.Write(root.Signal);
            }
            else
            {
                if (root.Priority > root.Left.Priority)
                {
                    m_string.Write("(");
                    ToStringFormate(root.Left);
                    m_string.Write(")");
                }
                else ToStringFormate(root.Left);
                m_string.Write(root.Signal);
            }
            if (root.Right.Typ == Cell.Type.Number) m_string.Write(root.Right.Number);
            else
            {
                if (root.Priority >= root.Right.Priority)
                {
                    m_string.Write("(");
                    ToStringFormate(root.Right);
                    m_string.Write(")");
                }
                else ToStringFormate(root.Right);
            }
        }
    }
}

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