Heim  >  Artikel  >  Backend-Entwicklung  >  在C#中实现串口通信的方法

在C#中实现串口通信的方法

大家讲道理
大家讲道理Original
2016-11-10 10:20:591870Durchsuche

通常,在C#中实现串口通信,我们有四种方法:  
第一:通过MSCOMM控件这是最简单的,最方便的方法。可功能上很难做到控制自如,同时这个控件并不是系统本身所带,所以还得注册,不在本文讨论范围。可以访问http://www.devhood.com/tutorials/tutorial_details.aspx?tutorial_id=320 ,一个国外网友的写的教程,作者很热心,我曾有发邮件给他,很快就回复了。  
   
第二:微软在.NET新推出了一个串口控件,基于.NET的P/Invoke调用方法实现,详细的大家可以访问微软网站http://msdn.microsoft.com/msdnmag/issues/02/10/NETSerialComm/default.aspx,方便得到更多资料。  
   
第三:就是用第三方控件啦,可一般都要付费的,不太合实际,不作考虑  
   
第四:自己用API写串口通信,这样难度高点,但对于我们来说,可以方便实现自己想要的各种功能  
   
在本文,我们采用第四种方法来实现串口通信,不过不是自己写,用一个国外网友现成的已经封装好的类库,不过功能简单点,相对我们来说已经够用了。  
   
在整个终端短信的操作过程中,与串口的通信,只用到了四个功能,打开、写、读、关闭串口。下面是类库对这四个功能的定义:  
   
打开串口:  
   
函数原型:public void Open()  
   

说明:打开事先设置好的端口

示例: 

using JustinIO; 
   
static JustinIO.CommPort ss_port = new JustinIO.CommPort(); 
ss_port.PortNum = COM1; //端口号 
ss_port.BaudRate = 19200; //串口通信波特率 
ss_port.ByteSize = 8; //数据位 
ss_port.Parity = 0; //奇偶校验 
ss_port.StopBits = 1;//停止位 
ss_port.ReadTimeout = 1000; //读超时 
try 
{ 
 if (ss_port.Opened) 
 { 
  ss_port.Close(); 
  ss_port.Open(); //打开串口 
 } 
 else 
 { 
  ss_port.Open();//打开串口 
 } 
 return true; 
} 
catch(Exception e)  
{ 
 MessageBox.Show("错误:" + e.Message); 
 return false; 
}

   

写串口: 

   

函数原型:public void Write(byte[] WriteBytes) 

   

WriteBytes 就是你的写入的字节,注意,字符串要转换成字节数组才能进行通信 

   

示例: 

   

ss_port.Write(Encoding.ASCII.GetBytes("AT+CGMI\r")); //获取手机品牌 

   

读串口: 

   

函数原型:public byte[] Read(int NumBytes) 

   

NumBytes 读入缓存数,注意读取来的是字节数组,要实际应用中要进行字符转换 

   

示例: 

   

string response = Encoding.ASCII.GetString(ss_port.Read(128)); //读取128个字节缓存 

   

关闭串口: 

   

函数原型:ss_port.Close() 

   

示例: 

   

ss_port.Close(); 

   

由于篇幅,以及串口通信涉及内容广泛,我在这里只讲这些。 

   

在上面我们已经把终端短信所需的各种原始技术有所了解,是可以小试牛刀的时候了。

using System; 
using System.Runtime.InteropServices; 
   
namespace BusApp 
{ 
 /// <summary> 
 ///  
 /// </summary> 
 public class mycom 
 { 
  public mycom() 
  { 
   //  
   // TODO: 在此处添加构造函数逻辑 
   // 
  } 
  public int PortNum; //1,2,3,4 
  public int BaudRate; //1200,2400,4800,9600 
  public byte ByteSize; //8 bits 
  public byte Parity; // 0-4=no,odd,even,mark,space  
  public byte StopBits; // 0,1,2 = 1, 1.5, 2  
  public int ReadTimeout; //10 
     
  //comm port win32 file handle 
  private int hComm = -1; 
     
  public bool Opened = false; 
      
  //win32 api constants 
  private const uint GENERIC_READ = 0x80000000; 
  private const uint GENERIC_WRITE = 0x40000000; 
  private const int OPEN_EXISTING = 3;   
  private const int INVALID_HANDLE_VALUE = -1; 
     
  [StructLayout(LayoutKind.Sequential)] 
   private struct DCB  
  { 
   //taken from c struct in platform sdk  
   public int DCBlength;           // sizeof(DCB)  
   public int BaudRate;            // current baud rate  
   public int fBinary;          // binary mode, no EOF check  
   public int fParity;          // enable parity checking  
   public int fOutxCtsFlow;      // CTS output flow control  
   public int fOutxDsrFlow;      // DSR output flow control  
   public int fDtrControl;       // DTR flow control type  
   public int fDsrSensitivity;   // DSR sensitivity  
   public int fTXContinueOnXoff; // XOFF continues Tx  
   public int fOutX;          // XON/XOFF out flow control  
   public int fInX;           // XON/XOFF in flow control  
   public int fErrorChar;     // enable error replacement  
   public int fNull;          // enable null stripping  
   public int fRtsControl;     // RTS flow control  
   public int fAbortOnError;   // abort on error  
   public int fDummy2;        // reserved  
   public ushort wReserved;          // not currently used  
   public ushort XonLim;             // transmit XON threshold  
   public ushort XoffLim;            // transmit XOFF threshold  
   public byte ByteSize;           // number of bits/byte, 4-8  
   public byte Parity;             // 0-4=no,odd,even,mark,space  
   public byte StopBits;           // 0,1,2 = 1, 1.5, 2  
   public char XonChar;            // Tx and Rx XON character  
   public char XoffChar;           // Tx and Rx XOFF character  
   public char ErrorChar;          // error replacement character  
   public char EofChar;            // end of input character  
   public char EvtChar;            // received event character  
   public ushort wReserved1;         // reserved; do not use  
  } 
   
  [StructLayout(LayoutKind.Sequential)] 
   private struct COMMTIMEOUTS  
  {   
   public int ReadIntervalTimeout;  
   public int ReadTotalTimeoutMultiplier;  
   public int ReadTotalTimeoutConstant;  
   public int WriteTotalTimeoutMultiplier;  
   public int WriteTotalTimeoutConstant;  
  }  
   
  [StructLayout(LayoutKind.Sequential)]  
   private struct OVERLAPPED  
  {  
   public int  Internal;  
   public int  InternalHigh;  
   public int  Offset;  
   public int  OffsetHigh;  
   public int hEvent;  
  }   
     
  [DllImport("kernel32.dll")] 
  private static extern int CreateFile( 
   string lpFileName,                         // file name 
   uint dwDesiredAccess,                      // access mode 
   int dwShareMode,                          // share mode 
   int lpSecurityAttributes, // SD 
   int dwCreationDisposition,                // how to create 
   int dwFlagsAndAttributes,                 // file attributes 
   int hTemplateFile                        // handle to template file 
   ); 
  [DllImport("kernel32.dll")] 
  private static extern bool GetCommState( 
   int hFile,  // handle to communications device 
   ref DCB lpDCB    // device-control block 
   );  
  [DllImport("kernel32.dll")] 
  private static extern bool BuildCommDCB( 
   string lpDef,  // device-control string 
   ref DCB lpDCB     // device-control block 
   ); 
  [DllImport("kernel32.dll")] 
  private static extern bool SetCommState( 
   int hFile,  // handle to communications device 
   ref DCB lpDCB    // device-control block 
   ); 
  [DllImport("kernel32.dll")] 
  private static extern bool GetCommTimeouts( 
   int hFile,                  // handle to comm device 
   ref COMMTIMEOUTS lpCommTimeouts  // time-out values 
   );  
  [DllImport("kernel32.dll")]  
  private static extern bool SetCommTimeouts( 
   int hFile,                  // handle to comm device 
   ref COMMTIMEOUTS lpCommTimeouts  // time-out values 
   ); 
  [DllImport("kernel32.dll")] 
  private static extern bool ReadFile( 
   int hFile,                // handle to file 
   byte[] lpBuffer,             // data buffer 
   int nNumberOfBytesToRead,  // number of bytes to read 
   ref int lpNumberOfBytesRead, // number of bytes read 
   ref OVERLAPPED lpOverlapped    // overlapped buffer 
   ); 
  [DllImport("kernel32.dll")]  
  private static extern bool WriteFile( 
   int hFile,                    // handle to file 
   byte[] lpBuffer,                // data buffer 
   int nNumberOfBytesToWrite,     // number of bytes to write 
   ref int lpNumberOfBytesWritten,  // number of bytes written 
   ref OVERLAPPED lpOverlapped        // overlapped buffer 
   ); 
  [DllImport("kernel32.dll")] 
  private static extern bool CloseHandle( 
   int hObject   // handle to object 
   ); 
     
  public void Open()  
  { 
      
   DCB dcbCommPort = new DCB(); 
   COMMTIMEOUTS ctoCommPort = new COMMTIMEOUTS();  
      
      
   // OPEN THE COMM PORT. 
   
       
   hComm = CreateFile("COM" + PortNum ,GENERIC_READ | GENERIC_WRITE,0, 0,OPEN_EXISTING,0,0); 
     
   // IF THE PORT CANNOT BE OPENED, BAIL OUT. 
   if(hComm == INVALID_HANDLE_VALUE)  
   { 
    throw(new ApplicationException("Comm Port Can Not Be Opened")); 
   } 
     
   // SET THE COMM TIMEOUTS. 
      
   GetCommTimeouts(hComm,ref ctoCommPort); 
   ctoCommPort.ReadTotalTimeoutConstant = ReadTimeout; 
   ctoCommPort.ReadTotalTimeoutMultiplier = 0; 
   ctoCommPort.WriteTotalTimeoutMultiplier = 0; 
   ctoCommPort.WriteTotalTimeoutConstant = 0;   
   SetCommTimeouts(hComm,ref ctoCommPort); 
     
   // SET BAUD RATE, PARITY, WORD SIZE, AND STOP BITS. 
   // THERE ARE OTHER WAYS OF DOING SETTING THESE BUT THIS IS THE EASIEST. 
   // IF YOU WANT TO LATER ADD CODE FOR OTHER BAUD RATES, REMEMBER 
   // THAT THE ARGUMENT FOR BuildCommDCB MUST BE A POINTER TO A STRING. 
   // ALSO NOTE THAT BuildCommDCB() DEFAULTS TO NO HANDSHAKING. 
     
   dcbCommPort.DCBlength = Marshal.SizeOf(dcbCommPort); 
   GetCommState(hComm, ref dcbCommPort); 
   dcbCommPort.BaudRate=BaudRate; 
   dcbCommPort.Parity=Parity; 
   dcbCommPort.ByteSize=ByteSize; 
   dcbCommPort.StopBits=StopBits; 
   SetCommState(hComm, ref dcbCommPort); 
       
   Opened = true; 
       
  } 
     
  public void Close()  
  { 
   if (hComm!=INVALID_HANDLE_VALUE)  
   { 
    CloseHandle(hComm); 
                Opened=false; 
   } 
  } 
     
  public byte[] Read(int NumBytes)  
  { 
   byte[] BufBytes; 
   byte[] OutBytes; 
   BufBytes = new byte[NumBytes]; 
   if (hComm!=INVALID_HANDLE_VALUE)  
   { 
    OVERLAPPED ovlCommPort = new OVERLAPPED(); 
    int BytesRead=0; 
    ReadFile(hComm,BufBytes,NumBytes,ref BytesRead,ref ovlCommPort); 
    OutBytes = new byte[BytesRead]; 
    Array.Copy(BufBytes,OutBytes,BytesRead); 
   }  
   else  
   { 
    throw(new ApplicationException("Comm Port Not Open")); 
   } 
   return OutBytes; 
  } 
     
  public int Write(byte[] WriteBytes)  
  { 
   int BytesWritten = 0; 
   if (hComm!=INVALID_HANDLE_VALUE)  
   { 
    OVERLAPPED ovlCommPort = new OVERLAPPED(); 
    WriteFile(hComm,WriteBytes,WriteBytes.Length,ref BytesWritten,ref ovlCommPort); 
   } 
   else  
   { 
    throw(new ApplicationException("Comm Port Not Open")); 
   }   
   return BytesWritten; 
  } 
 } 
}


Stellungnahme:
Der Inhalt dieses Artikels wird freiwillig von Internetnutzern beigesteuert und das Urheberrecht liegt beim ursprünglichen Autor. Diese Website übernimmt keine entsprechende rechtliche Verantwortung. Wenn Sie Inhalte finden, bei denen der Verdacht eines Plagiats oder einer Rechtsverletzung besteht, wenden Sie sich bitte an admin@php.cn